Piranha Stereo offers a complete pipeline from onset 3D monitoring to editing and final color for output.
Support for most all 3D Displays (shutter/passive)
2D to 3D Conversion Tools
Dual Stream Playback from 24 to 60 fps
Stereo Editorial Features
GPU based workflow for realtime interaction with stereo content
Onset stereo monitoring and calibration
Reposition Elements in Depth
Enhance or Reduce the Depth of shots
Fix Convergence Errors
Stereo Waveform and Vectorscope Monitoring
2D to 3D Conversion
Move Objects to the foreground or background
Animatieable Depth Controls
Stereo 3D Display Support
Piranha Stereo supports a variety of 3D displays and output methods. From Passive Polarized displays to active shutter glass systems.
Anaglyph (Red/Blue Green/Magenta)
Polarized support for Interlaced 3D displays such as the Hyundai and JVC.
Multi-projector support for Polarized Passive 3D (RealD)
Active 3D with LCD Shutter Glasses
Stereo Onset Capabilities
Utilizing live stereo input form dual camera sources, Piranha onset capabilities
720p, 1080p 23.98, 24,25,30fps support
Apply color correction to either or both cameras
Live interaction with camera layers for positioning or lens correction
The ability to take on set snapshots as well as capture stereo quicktime rushes
Zoom and Pan allows for detailed calibration of cameras using field charts during setup
The ability to see the shot in full stereo, color corrected for camera differences
make any shoot twice as easy to monitor.
Stereo Editing and Digital Intermediates
Piranha offers editors and finishers with the ability to
Interactive alignment of clips in time
Quickly assign clips to left or right eyes
Fast Mirroring of one camera for Mirror rigs
Cut, move and transition same as you would with traditional editing
Conform form 3rd party editing systems with existing content or from video capture
see the final result while working in full stereo.
Stereo Effects and Color
Piranha offers solutions for a variety of Stereo corrections including vertical and horizontal
Positioning of left and right eyes
Camera plan and cornerpin adjustment for mirror corrections
Always in Realtime
adjustments as well as shared effects treating groups of clips.
Final output of the final project can be rendered to separate left/right images or combined
Anaglyph Red/Cyan or Green/Magenta
for a variety of delivery mediums.